Monday, September 8, 2008

D&D American

I was just listening to one of the many podcasts in my catcher and heard a piece of news I had to look into. The guys at Pulp Gamer in their Out Of Character episode 57 were talking about how the conventions they attended went and they mentioned something political I had to check out. They mentioned Mr. Goldfarb's ignorant comments posted on the McCain campaign web site and they mentioned the gamer feedback concerning it.

This is the best response I have found. It sums up exactly how I feel about the issue.



So, take the chance to listen to the Pulp Gamer guys and check out this great YouTube feedback to McCain. They are both worth your time.

To be fair to all parties this is a link to the McCain blog post in question from August 18, 2008.

Hopefully this will be the last time I feel the need to post anything remotely political on my blog.

Tuesday, September 2, 2008

Cat Gaming

Last Sunday I got the chance to do some GMing again for the first time in years and I think it went pretty well. Being a fan of many different games and since we were playing at our local Barnes & Noble I ran a game of Cat by John Wick. It's a game anyone who knows of cats can relate to even if they happen to be a dog person let alone a non-pet person.

The game went well from the feedback I got from the players. They all seemed to have a good time. We were a bit late getting started and even though I wasn't too sure I judged the adventure length right for the time we very nearly finished when the store was closing. Since it's been a while from when I last GMed I was sure I would not get the timing right. I was also concerned I could keep the players all engaged, but from all the advice I've been feeding on over the years I kept my eye on each of them and tried to keep from relying on any one player as the action went along.

In my opinion, the game itself was awesome. It's a great one for when you get to play with some people new to roleplaying games even though all the people in our group were prior gamers. It's a simple game with rules that really stay out of the way of play. Also, even though the game is great, I think I was a bit rough around the edges with my GMing but smoting that out comes with hopping back on the bike and running more games.

This Saturday me regular gaming group will get to try out Mutants & Masterminds under my GMing. We'll be making characters and I have an intro adventure that should give them a feel for the game. Then I can find out what they like for their heroes so I can direct the campaign in a direction they will thrive on. We are starting a rotating GMing schedule so I will be up again the first Saturday of the next month. By then I should have a grand scheme planned out.